Archive for June, 2010

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Game Review: Carcassonne app

Developed by: TheCodingMonkeys

Latest Build: Version 1.1 – June 24, 2010-06-28

Available on: iPhone, iPod Touch

Price: $4.99 USD

Summary Judgement:  Sweet Salty Jesus! It’s Carcassonne! And it’s on my iPhone!  And it plays like a dream on my iPhone 3G!  There’s internet play with ranking and matchmaking!  I’m sorry, I’m so happy with this I’ve just soiled myself.  Carcassonne!

For reasons that I can’t quite understand, my girlfriend has put up with me for nearly three years.  In that time she has played two games of Carcassonne.  To be fair, I think she only played the second game because I was depressed after my house burned down.  It’s hardly a sticking point in the relationship but it serves to demonstrate the difficulty faced by all devotees of German tile-based board games.  Namely, once you finish explaining the premise of the game, with its strategic placement of tiles to build roads, towns, cloisters and farms set against the backdrop of medieval France, most people are midway through a Halo 3 death match or gone off to have sex.   With the iPhone Carcassonne app, a fellow nerd is but a tap away.

The Carcassonne app faithfully reproduces the board game down to the smallest detail.  With its voice acted tutorials and ladder ranked solitaire modes, there are ample opportunities for newbies to develop their game.  Carcassonne also features various AI opponents who range in difficulty and tactics.  I haven’t dared to challenge the Witch and Warlock AIs, but I’m batting 500 against the Count and Countess.  Some hardcore players might not appreciate that the app keeps a running tally of the remaining tiles.  However, I found that the extra information added a further layer to the game’s overall strategy.  While I would appreciate a tournament mode that would allow an option to turn off tile tracking, its unobtrusive presence in no way detracts from the game.

As good as Carcassonne is in single player, it glows like a supernova in multiplayer mode.  The game has options for local matches via wi-fi and Bluetooth, as well as a more conventional pass-the-iPhone variation.  Although, if you’re going to play pass-the-iPhone, then you might as well stand-down from uber dorkdom and play the board game.  Internet matchmaking utilizes ladder rankings to pair you with opponents relatively equal in skill level.  A built in chat feature gives you the option to socialize between moves and trade contact information for future games.  After a mere two days of playing, I had three Carcassonne friends in my contact list.  The oracle-like design team of TheCodingMonkeys spared no effort to include other in-game convenience factors.  Pausing the tile dropping action lets you stop a game for supper and resume it at four in the morning when your Carcassonne friend from Australia decides that he needs a break from writing the script to his all-nude remake of Mad Max.

With the promise of future expansions as the game is prepped for its iPadd release, Carcassonne’s seems like the perfect mobile application.  Carcassonne is even gentle on the crappy iPhone 3G battery.  After two games over wi-fi and one over 3G, my year old phone still had about three-quarters of its charge.  I can safely say that it is probably the best fiver I’ve ever spent on iTunes.  TheCodingMonkeys have stated in their development blog that the iPadd release will come with a price tag of 9.99 USD.  A price increase for what is essentially the same game but with shiny resolution seems a bit steep, especially so if you don’t have a 3G capable iPadd.  My hope is that TheCodingMonkey’s will throw in the Rivers Expansion as a carrot for iPadd users.  No word yet on expansion pricing for early adopters.  For now, I’m content to play classic Carcassonne.  Meanwhile, my girlfriend is ecstatic to know that she’ll never again hear me whining for her to play.

Overall Score: 93%

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Book Review: Off Armageddon Reef

Written By: David Weber

Published By: Tor

Pages: 608

Summary Judgement:  David Weber’s first volume in the “Safehold” series fuses the best elements of military science fiction with 17th century European intrigue.  While the book won’t appeal to everybody, it is not without its charms.

Off Armageddon Reef begins at the end of Human civilization.  The Terran Federation, which is exactly what it sounds like, is on the verge of total destruction.  A malevolent race of extraterrestrials called “the Gbaba” – which sounds like something I’d yell at a sheep while on a bender – has devastated the worlds of Man, thus necessitating the creation of a Noah’s Arc.  While the Gbaba burn the Earth, humanity establishes a new civilization on the far-flung planet Safehold.  Unfortunately for humanity, the plan to lay low before restoring humanity to its technological greatness does not quite pan out.  Prior to emerging from cryogenic suspension, all of Safehold’s colonists have their memories of Earth, Arabic numerals, the metric system and faster-than-light travel stripped away.  To preserve humanity, Safehold’s administrators utilize false history and an oppressive religion, complete with an inquisition, to keep the last vestiages of humanity in perpetual technological stagnation, thus safe from the Gbaba’s energy seeking probes.  To Weber’s credit, all of this happens inside of 100 pages.

The story then skips ahead eight hundred years.  The shared lie of human history, reinforced by the doctrine of the Church of God Awaiting, has kept Safehold at a constant technological level similar to that of late 17th century Europe.  Enter Nimue Alban or rather, the consciousness of Nimue Alban downloaded into an android body.  Nimue’s resurrection is the result of a schism within Safehold’s founders.  These dissenters rejected the idea that humanity should remain perpetually ignorant of its own history.  Thus, Nimue awakes to find herself alone, immortal and armed with all the information she would need to restore humanity to its past glory.  Adapting the guise of a warrior/monk/mystic named Merlin Athrawes, Nimue begins her quest in the novel’s principle location, the Kingdom of Charis.  I suppose the pseudonym is appropriate considering the character embodies Deus Ex Machina in every sense of the term.  While the choice of nomenclature did, literally, evoke a groan, the character’s role as provocateur, catalyst and heretic to the Church of God Awaiting drives this novel in a fascinating direction.

While we are on the subject of protagonists, I know I have probably said this before, but it bears repeating; I resolutely believe it is a cardinal sin for sci-fi writers to create a protagonist smarter than the author.  It’s one of the reasons why I didn’t find myself enraptured with Ender’s Game.

“Oh  you’re so good at the Battle Room, Ender.”

“Yes I am and I have no further comment because you’ll never understand how good I actually am.  Now if you’ll excuse me I have to go cry.”

Although Merlin is the one-eyed man in the land of the blind, Weber does an excellent job keeping him accessible to both the audience and the book’s characters.  The remainder of the dramatis personae, initially, seem a bit dull.  The King of Charis, his crown prince and their first councillor fit fairly comfortably into the good guy archetype established in Frank Herbert’s Dune: A wise king beloved by his subjects, his impetuous but honourable son and the grumpy commoner elevated to the inner circle based solely on his merit.  To compensate for keeping squarely within the boundaries of character creation, Weber gives some of his more formulaic characters an unusually robust personality.  Sadly, nuanced personalities are few and far between when dealing with the book’s various antagonists.  Most of those who plot the downfall of the Kingdom of Charis seem a little too evil for the sake of evil.  One in particular, Prince Nahrmahn of Emerald Island, seems like a complete waste of bad-guy potential.  There is no doubt in my mind that Weber can write a complex character so why not extend that ability to the villains?

Weber also deserves praise for thoroughly researching his history before writing Off Armageddon Reef.  In so much as this is a book about restoring humanity, it is also a science fiction adaptation of the protestant reformation.  The Church of God Awaiting easily stands in for any heavy handed, dogmatic institution in human history.  As Merlin gently nudges Charis toward developments that flirt with the Church’s proscription against advanced technology, a reader can’t help but marvel at Weber’s ability to dissect several centuries of human advancement into its component parts.  Nowhere is this talent more evident than in Merlin’s reforms to the Royal Charisian Navy.  Already the foremost naval power on Safehold, Merlin’s revolutionary ideas (square rigged schooners, copper bottomed boats, standardized cannons with pre-packaged powder charges) fast-forward thorough generations of naval and scientific innovation.  At times, the book feels more in line with one of Patrick O’Brien’s Jack Aubrey novels, than it does a sci-fi epic.  However, my countless hours spent reading British naval logs while in grad school, only created a deeper appreciation for Weber’s attention to the smallest nuances of sailor jargon.

While Weber’s ability to translate the starship battles of his “Honor Harrington” series to the sea battles of Safehold is commendable, it does lead into one of my complaints about the book.  If you have ever sailed or if you know anything at all about naval warfare, the book’s ending is very predictable.  I won’t say anything specific lest I spoil things for people.  The only consolation for this predictable ending is that the final act is as well crafted as the rest of the novel.  I also found the phonetic spelling of character names to be a bit of an unnecessary gimmick.  Did Eric Langhorne, the architect of Safehold’s religion and false history, fear that proper spelling and syntax would somehow lead the Gbaba to humanity’s refuge?  For example, King Harold of Charis spells his name, Haarahld.  A few typos that see people’s names printed in the common spelling, which in no way impacts the book’s tone or quality, only underscores the redundancy of phonetic trope.

Ultimately, the challenge of a book such as Off Armageddon Reef is that in existing between genres it runs the risk of alienating its potential audience.  While Merlin has access to a venerable arsenal of advanced weapons and knowledge, he uses them in the same non-intrusive way that The Doctor uses his Sonic Screwdriver – it might move things along but it never saves the day.  Merlin’s knowledge and abilities are a mere catalyst for advancing the primitive technology and politics of Safehold.   The book is a compromise between military science fiction and historical fiction.  Like any compromise, Off Armageddon Reef, runs the risk of leaving all parties feeling unsatisfied.  The strength of such an interesting fusion is that the blended genre might appeal to people who normally breeze past the sci-fi section.

While you may not need to run screaming to the book store to pick up Off Armageddon Reef, it is certainly a solid read.  Keep it in mind the next time you want something new but don’t quite know where to start.

Overall Score: 77%

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Podcast #2 For the Win – Red Dead Redemption

For the Win – Episode 1: Red Dead Redemption - click the link to listen.

Under Review: Red Dead Redemption by Rockstar Games.

Featuring the Voices of Adam Shaftoe and Stephan Hawking.

Ever so slightly NSFW due to one F-bomb and two other swears.

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Movie Reviews: Robin Hood

Directed by: Ridley Scott

Screenplay by: Brian Helgeland

Starring: Russell Crowe, Cate Blanchett, William Hurt, Max von Sydow, Danny Huston, Mark Strong and Oscar Issac.

Summary Judgement: Robin Hood shows us that if you throw enough money at props and costuming, you can always make a mediocre movie.

Very minor spoilers ahead.

It is clear that Ridley Scott and screenwriter Brian Helgeland intended Robin Hood to be a true-to-history epic in the style of Gladiator. Great idea, Robin Hood: Prince of Thieves set the bar so low that film students with a low-end Sony Handycam could produce something better. Sadly, I’m at a loss to decide if this film fares any better than the last entry into the English outlaw genre.

Robin Hood begins with Richard the Lionheart (Danny Huston) and his crusader army pillaging their way across Europe.  Set against the first salvo of a prolonged siege, we find Marcus Aurelius…sorry, King Richard pensively musing in his tent.  When Richard decides to go mingle among his troops in search of “One Honest Man”, he comes upon Robin Longstride (Russell Crowe), brawling with his fellow crusaders.  Apparently, I slept in on the day my medieval history seminar covered “Crusaders and the Shell Game”.   I must have also missed the day when Dr. McDonald covered “Richard the Lionheart: A Giant Dickhead”.  Thus, the narrative unfolds from Richard acting like a petulant pillock, rather than a noble hero.  Historically accurate? Perhaps.  Inspiring? Hardly. Good story telling? Not so much.

Desertion and identity theft advance the plot wherein Robin Longstride, posing as Sir Robin of Loxley, returns to England.  At first, I enjoyed the film’s suggestion that the only thing separating nobility from the commons was a horse, shiny armour and rudimentary dental hygiene.  Then things got silly.  It is one thing to assume the airs of nobility through attire, enunciation and mannerisms.  However, no amount of toothpaste and witty conversation with Maid Marion (Cate Blanchett) will turn a common archer into a chevalier.  Are we really expected to believe, without even the benefit of a 80s style montage sequence, that an archer mastered the martial aspects of knighthood in only a few weeks?  Perhaps Scott and Helgeland think that everybody from the 12th century knows how to swordfight on horseback.  Oh, I should also mention that Crowe’s character is literate despite being orphaned as a child.  Don’t ask me how that happened.

As if the film didn’t flay Robin Hood’s mythology enough, Scott and Helgeland decided to reboot Robin Hood’s politics.  No longer is Robin Hood a pre-Marx socialist, robbing from the entitled rich and redistributing wealth as he sees fit.   Instead, he joins with England’s Northern Barons in their appeal for a charter of rights against unjust taxation.  I nearly vomited with disbelief as Maximus Decimus Meridius, ahem I mean Robin Hood uttered the phrase, “Is a man not entitled to the sweat of his brow”.  Seriously, Robin Hood was a libertarian?  Hey, Helgeland, I have two thoughts for you: first, stop stealing lines from Bioshock; second, will the director’s cut feature the Merry Men holding tea party placards with pictures of Obama-Hitler?

Despite a mood that is wholly incongruent with established mythology, the film does have a few strong aspects. Robin Hood does an excellent job at reproducing medieval England.  Everything in the film is wonderfully dirty, including teeth.  While the plot may have been contrived, the marvelously constructed sets and costumes were almost enough to make me forgive the film for its other flaws.  The acting is at least average, perhaps even good at some points.  The screen presence of Cate Blanchett, except towards the end when she is oddly recast as Elizabeth II, and Max von Sydow lend the film a feeling of maturity.  They also give Robin Hood somebody to talk to as Little John (Kevin Durand), Friar Tuck (Mark Addy), Will Scarlet (Scott Grimes), Alan A’Dayle (Alan Doyle) and the Sherriff of Nottingham (Matthew Macfadyen) are complete throwaway characters.  I recall hearing the Sherriff speak in two unimportant scenes.  Sadly, these individual qualities are unable to come together in a fashion that elevates the film beyond mediocrity.

Perhaps Robin Hood is further evidence of something I’ve been mulling over since I first watched Kingdom of Heaven: What if Ridley Scott isn’t as brilliant as we all think he is?  Allow me to take apart Blade Runner and Gladiator to illustrate my point. Blade Runner’s strength remains the enduring visual aesthetic of Los Angeles 2019.  However, Blade Runner’s story is just a watered down version of Philip K. Dick’s novel.  How about Gladiator? If you take the battles, guts and gore out of Gladiator, you’re left with about eighty minutes of sandal adorned revenge, incest and intrigue.  Sure, it looks pretty, but so does HBO’s Rome. I’ll never doubt that Ridley Scott is a fantastically talented visual artist.  However, I’m seriously starting to question if there’s anything more to him than that.

Criticisms of Oscar nominated film makers aside, Robin Hood remains a disappointment, not a huge disappointment, mind you.  I was certainly nowhere near as disappointed with this film as when a young Adam Shaftoe wore his Terran Confederation flight jacket to go see Wing Commander. Ah Wing Commander. You know, I’ve never actually had somebody take a dump on me.  Yet, I think I know it feels.

Robin Hood isn’t worth a visit to the theatres.  A $3.99 pay-per-view rental will suffice for Mr. Scott’s latest offering.

Overall Score: 63%