Web Media Archive

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The Indie Project Grab Bag

One of the benefits of writing this blog is the opportunity to engage with some profoundly talented people working in the creative arts. Over the last month three projects have landed on my radar, all coming from creators who I have previously reviewed. In support of their future endeavours, I decided to dedicate today’s post to promoting their upcoming works.

Up first is Strange Bedfellows. Strange Bedfellows is/will be an anthology of political science fiction, edited by Hayden Trenholm. Last year I had the pleasure of reviewing Mr. Trenholm’s environmentally themed anthology, Blood and Water. Powerful and evocative, the collection left with the same sense of looming dread that penetrated my soul upon finishing Cormac McCarthy’s The Road. Needless to say, I’m eager for any anthology which puts Mr. Trenholm in the editor’s chair.

Strange Bedfellows is also notable in that it successfully mobilized crowd sourcing as a means of augmenting the pay scale for its writers. This from Strange Bedfellows’ indiegogo campaign,

Our goal of $2800 will let us increase our rates from 1.5 cents a word to 5 cents a word.  Additional funds will be used first, to increase the length of the book to a maximum of 90,000 words, and, second, further increase the rate of pay to the writers.

As of this post, Strange Bedfellows had passed the $3000 mark in its fundraising with a little less than two days of fundraising to go.

Kudos to Mr. Trenholm and Bundoran Press for supporting writers and the Canadian science fiction community at large.

Next on the docket is Job Hunters, a web series which created its own sub-genre as a dystopian roommate comedy.

I honestly had no idea what to expect going into the first season of Job Hunters. Never did I suspect it would turn out to be a particularly clever commentary on unemployment and post-college disillusionment. This sharp writing combined with outstanding cinematography, skillful directing, and first rate post-production to deliver an experience that demonstrated the power of the web series as a medium.

Why support season two? Because the first season ended on a huge cliff-hanger and I need to know what happens next. There’s also the fact that the series mobilized some amazing talent who pulled something out of almost nothing in terms of production budget.

We created our first season with about $14,000 and a crew entirely made of volunteers. We want to bring a more rigorous schedule to Season Two and we need the funds to deliver you bigger, better stories from the characters you love.

As of this post Job Hunters’ second season is a little more than 20% funded. Head over to their season 2 kickstarter page to learn more.

Finally, I want to talk about a project that is a little outside my usual realm of critical discussion, and by a little I mean almost the exact opposite of my usual oeuvre. I’m talking about contemporary dance.

Dance by Day is a web series concept currently under development by Jonathan Robbins and Jason Leaver. Readers may know Robbins and Leaver as the creators of Clutch and Out With Dad, respectively. So why am I supporting a web series about a struggling dance troupe?

The easy answer is that Robbins and Leaver are tremendous as writers and directors. Clutch was recently nominated for a Streamy award in the “best action series” category and Out with Dad was nominated for “best original series for digital media”  at the Canadian Screen Awards. Collaboration between these two highly talented individuals is sure to result in web series gold (no pressure there, Jonathan and Jason).

More importantly, Dance by Day seems perfectly positioned to be a reflection on the perpetual downward march of government funding for the arts within the Canadian cultural landscape. Such discussions are all too often marginalized or flat out ignored in the face of realpolitick, especially amid a bad economy. Creating a web series on this topic could potentially mobilize a new base of support for the arts in a union of new media and old-guard capital-A “Art.”

Dance by Day is currently seeking funding from the Independent Production Fund. The best way to support its bid is to watch the proof of concept video, share it with others, and comment on youtube.

 

And there you have it. Three projects which I look forward to seeing in the near future. I think I may have to make something like this a bit more of a regular feature.


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First Impressions of Out of Time

One week ago the director of Out of Time, Rodney V. Smith, offered me an insider’s glance at his upcoming web series. An experienced hand at online production, Smith’s past work includes the detective noir web series Dominion. Where Dominion explored a world of supernatural beings coexisting with humanity, Out of Time presents itself a story that marries contemporary corporate intrigue with time travel.

The series is also embarking upon a unique approach to funding its ten episode debut season. Anybody who backs Out of Time’s indiegogo campaign will gain immediate early access to the thirty minute prologue to the first season, The Accidental Time Traveller.

Considering the average runtime of a web series, thirty minutes dedicated to a pilot represents a substantial investment of time and labour. For comparison, the entirety of Felica Day’s Dragon Age web series ran approximately one hour in duration. This ambition is similarly reflected in the series’ plan to deliver individual episodes at a length of fifteen minutes. By the time the first season is done, Mr. Smith is going to have a feature length film on his hands.

Ambitious is similarly the word I would use to describe the scope of The Accidental Time Traveller. To watch this pilot is to see a self-contained short film which revels in asynchronous story telling. Therein, series protagonist Chris Allman (Steve Kasan) finds himself trapped within his own causality loop as he struggles to save the life of his murdered girlfriend Sara (Julia MacPherson). It is the sort of storytelling which makes Steven Moffat’s attempts to play the timey-wimey game on Doctor Who appear similar to a toddler splashing about in a wading pool. The sheer complexity of the time travel within The Accidental Time Traveler is best compared to 2004’s indie darling Primer.

The impressive visual effects within the pilot episode also merit some discussion. One thing of particular note is a scene when an actor walks through a digitally rendered computer readout. This may not sound impressive, but I expect the production of such a deceptively simple illusion required no shortage of work from the effects department. Moreover, it’s the sort of effect which makes me wonder what this series might be capable of producing once it secures greater funding.

Filming on location in Toronto over the spring of this year, the series is expected to release in March of 2014. For those interested in contributing to the production, there is an extensive breakdown of the project’s budget and production schedule on their Indiegogo page.

My thanks to Mr. Smith for offering me a preview of the series. Best of luck to the cast and crew in meeting their fundraising goal.

Find out more about the project at Out of Time’s webpage. Or head over to their indiegogo campaign to make a contribution.


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Podcast Episode 25: Q&A with Jonathan Robbins, creator of the web series Clutch

Two new podcast releases in the same month? Wow, I must really feel guilty for the long months of silence in between episode twenty-three and twenty-four.

Topics under discussion include:

-   What is Clutch?

-   Clutch’s nature as a Hard-R rated web series.

-   A couple degrees of Craig Ferguson.

-   The relationship between art and violence.

-   Jonathan on directing.

-   The challenges of producing Clutch.

-   Web series and their awards.

-   The state and future of digital mediums.

Once again, congratulations to Jonathan and the entire cast and crew of Clutch on their Streamy nomination.

Head over to clutchtheseries.com to check out the entire first season and the first half of season two.

Feature track: Nerevar Rising as arranged by Blake Robinson from the album Video Game Orchestrations Volume 1.

Cold Intro Music: The Lady of Vastness by Dan-O at DanoSongs.com

Theme music:  Bionic Commando stage 4 (Dale vs Wray mix) (NecroPolo) / CC BY-NC-SA 3.0


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Monster Roll Releases the Kraken upon Un-suspecting Sushi Chefs

Written and directed by Dan Blank, Monster Roll is a six minute proof of concept short, channeling  the best conceptual elements of classic Japanese monster movies and the fantastic gusto of 80s screen gems like Ghostbusters. But where something like Godzilla worked with 1950s nuclear anxiety, Monster Roll resonates with the very real twenty-first century problem of over-fishing and resource scarcity.

The film’s opening narration frames the central conflict as nature’s reaction to a broken promise on the part of humanity. Therein, a Japanese legend speaks of a bond between man and the sea. For our part, man promised to only kill what he would eat, and eat all that he killed. The movie then opens on a quintessential North American douche bag stuffing himself with sushi, utterly disrespecting the chef’s efforts as well as the traditional accoutrement of the meal.

For that scene alone, Monster Roll seems to be as much a cultural commentary on the worst sort of sushi restaurant patrons, which perhaps reflects on the Western appropriation of an Eastern culinary practice, as much as it is the hook for a monster movie. All of this happens before a giant tentacle emerges from the restaurant’s sink and starts strangling the sushi chef.

During its short run time Monster Roll establishes a conflict, creates a sense of empathy for the sushi chefs turned last line of defense against sea monsters, and scores some very well placed laughs amid the chaos. Moreover, the computer generated monsters are quite convincing in their ability to interact with flesh and blood actors.

Even though the short looks to be set in California, I’ll admit that I’m quite pleased to see Asian actors speaking Japanese within the movie. If Ben Kingsley being cast as The Mandarin in Iron Man 3 teaches us anything, it’s that some elements within mainstream Hollywood do not really understand race. It’s the same phenomenon which brought us an almost entirely white principal cast in The Last Airbender – though race was the least of that movie’s problems. Granted it’s a sad state of affairs when sub-titles threaten to hurt a movie’s appeal, but I’m glad to see this film demonstrating the courage to keep a culturally appropriate cast and language track.

So let’s review:

A classic man versus nature story as told through giant sea monsters.

Unlikely heroes rising from their humble origins to do great things.

Adept injections of comedy as a means of bringing the audience into the story without imposing too much on their suspension of disbelief.

Also, approbation from the likes of Moon and Source Code director Duncan Jones.

 

 

 

 

 

Here’s hoping that Dan Blank and team can quickly secure funding to shoot the feature length version of this film.

Head over to www.monsterroll.com for behind the scenes features and additional details about the project.


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Doctor Horrible’s TV Debut: Interesting, but not a Game Changer.

Last week Joss Whedon’s Dr. Horrible’s Sing Along Blog made its television debut on the CW Network. As I did indeed sing along to Captain Hammer’s (Nathan Fillion) character defining song A Man’s Gotta Do, musing on just how much money I’d spent on Horrible merch since 2008 (A Hammer shirt, an iTunes purchase of the series and soundtrack, and the DVD – you do the math) I began to wonder about the point of airing a quintessential web series on conventional television. I’ve since come to the conclusion that televising the unrequited love story of Billy (Neil Patrick Harris) and Penny (Felica Day) was in fact Joss Whedon blowing a raspberry in the face of the establishment.

Well, it’s either a raspberry or a way to get his name back on television as a warm-up to his upcoming S.H.I.E.L.D TV show. But if that’s the case then this blog post sort of falls apart. So for the moment, let us assume Dr. Horrible + TV = a very quiet middle finger to a dying medium.

As a cultural phenomenon, Dr. Horrible is old news. Unless you’re very new to the internet and its distinct culture (cat videos, Wil Wheaton, vlogs, memes, XKCD comics, web series, et cetera) the chances are good you already know the Hammer is not Nathan Fillion’s fists. This reality likely produced two sorts of people watching Dr. Horrible on TV: those who knew what the hammer is, and everybody else who was learning for the first time.

To the second group, the message is obvious; this is what you’ve been missing by not watching internet television. For the vast majority who were watching Horrible because they love it/because it was there/because Joss Whedon is their nerd lord and sovereign the message was different. To this particular in crowd, the subtext was more along the lines of “look how awful the viewing experience is on conventional television.”

And wow was it painful.

The roughly thirty minute runtime of Dr. Horrible was stretched out to fill a one hour block. Though I expected commercials at the end of each of the series’ three acts, the mid-act commercial breaks were jarring and unnatural. Remember, this is a series written for the internet. In-act scene transitions do not lend themselves to the act break commercial structure that goes with 42 to 44 minutes of narrative television.

As if that wasn’t bad enough, the CW treated the Doc just like they would any other piece of programming. Every couple of minutes there was a dancing “VD” for Vampire Dairies in the bottom right corner of the screen (notice me staying classy here and not going for the obvious joke about venereal disease). Sometimes the CW network watermark would get shot with an arrow as a promotion for Smallville redux Arrow. Where the internet empowers viewers with the option to close annoying crap like that, TV trapped me with its now flagrant in-program advertising.

But the worst crime was the CW’s decision to reformat Doctor Horrible out of 16:9 into a conventional 4:3 aspect ratio. I make a lot of concessions to the ancien regime of media when I turn on the television, but catering Dr. Horrible toward people who own old CRT tube sets crosses the line.

Everything about watching Dr. Horrible on TV made me long for the low budget honesty of the web series. A world where a viewer can watch something in whatever format they want, at whichever resolution their net connection can support, and where commercials may intro and extro a video, but they don’t interrupt the flow of the story. Nowhere was I more acutely aware that I was watching television than when I was watching something not meant for television. And through it all I could hear Whedon blowing his raspberry, not at me, but at the network itself. For he had insinuated something meant for one medium into another and in doing so proved just how unsuited conventional media is for assimilating new media into its pantheon.

Therefore, our take away from having Dr. Horrible on the CW should not be a thesis on Whedon as the king of transmedia. When we stop to think about the limitations of television’s fixed narrative structure, Doctor Horrible has no business being on the air. So kudos to Whedon for sneaking one past The Man. Bravo for showcasing how the main stream can embody the indie spirit; Dr. Horrible was a product of the 2007 writer’s strike. But nobody should presume Dr. Horrible’s TV debut is indicative of a two-way street between web media and television.


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Web Comic Review: The Outer Light

Some weeks ago I was having a twitter discussion about the best all time episode of any Star Trek franchise; because why else was the internet created other than as a means of facilitating these sorts of talks among like minded nerds? Without the benefit of a bracket and a few hours to sort through the various candidates, my knee jerk reaction was to pick a certain DS9 episode that I will discuss in a future post. Many of the others who were in on the discussion were staunch in their support for the Hugo award winning TNG episode “The Inner Light.”

For those who don’t recall “The Inner Light” is the episode where an alien probe inceptions Captain Picard. In less than half an hour, the probe allows Picard to live out thirty years during the final days of the planet Kataan. Therein Picard had a wife, children, grand children, and was able to craft a life that was otherwise incompatible with his career as a Starfleet officer. But what happened to Picard after he woke up from that dream? The Outer Light, a web comic drawn by Don Ellis Aguillo and written by Andre Duza and Morgan Gendel, the very same Morgan Gendel who penned “The Inner Light”, answers that question.

Where TNG only gave us rare glimpses into the inner workings of Picard’s psyche, The Outer Light explores Picard as a broken man. He’s still functional as a captain, but left to his own thoughts he longs for a life that never was. Where the TV series used the flute from Picard’s time as Kamin as an object of thoughtful nostalgia, this story shows it as a sort of self-flagellation. The flute is not a connection to the past, but an embodiment of a dream Picard will never have again. To put it another way, if you ever wondered what would happen if you mixed a bit of Battlestar Galactica’s character depth into TNG’s cast then you should waste no time before reading this comic.

Despite this particular take on Picard, which feels totally on point when we consider his mental breakdown after the battle of Wolf 359, The Outer Light is still a strong Trek story. The plot forces Picard to reconcile his past life issues while presenting a conflict that easily fits into established TNG canon circa season five.

The Trek aesthetic as crafted by Don Ellis Aguillo takes some liberties with how a reader might remember the series in the early 90s. Yet these subtle nuances prove quite pleasing to the eyes. There are hints of the Enterprise-E in Aguillo’s design of the Enterprise-D. His depiction of Starfleet uniforms borrow more from the jacket and pants model of late series DS9 than the form fitting pyjamas of TNG. Even the characters look somewhat distinct from the actors who played them on television. While I suspect this creative distance has something to do with avoiding lawsuits from Sir Patrick et al, it also allows Aguillo’s art to capture the essence of the characters without anchoring them to real world people. Case in point, a certain frame does not depict Patrick Stewart as Captain Picard smashing his quarters in a most undignified fashion. Rather the art lends itself to a range of character development that is independent of the preconceptions which come with the actor/character dichotomy.

The only real problem in this web comic’s presentation is the distinct lack of ‘next page’ and ‘previous page’ buttons in the design interface. Even though each episode is only five or six pages in length, the ability to turn the page without having to be cognisant of what page I am on would not go amiss.

As the “unofficial sequel to The Inner Light” this comic is absolutely first rate. The story is compelling. The art is distinct yet still very Trek, which is a testament not only to the artist’s obvious talent but the longevity of TNG’s overall look and feel. I don’t know that non-Trek fans will get much out of the story. It is very much dependent on a knowledge of “The Inner Light,” and the utterly stoic nature of Captain Jean-Luc Picard. For fans of the series, however, this is absolutely essential reading.

The first nine parts of The Outer Light are available for your viewing pleasure at Morgan’s Blog.


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Curiosity is My Apollo 11 Moment

The view from Gale Crater

Late Sunday night, or in the wee hours of Monday morning depending on where you are in the world, NASA’s JPL rover “Curiosity” did what Arnie told us to do back in 1990, it got its ass to Mars.

Huzzah for another triumph of humanity over near space.

At 10:32PDT, under the gaze of the internet, the Mars Odyssey Orbiter, the finest faux hawk in the history of space exploration, and a Dr. Carson Beckett body double, a rover that weighs as much as a small car gracefully landed in Mars’ Gale Crater. During Curiosity’s eight month voyage to Mars it covered a distance of roughly 352 million miles. And unlike NASA’s previous two rovers which fell to Mars cushioned in giant airbags, Curiosity employed a controlled descent via detachable rocket pack and sky crane. Landing at a velocity of about two miles per hour, Curiosity touched down on the red planet with more finesse than most of us employ in getting out of bed.

A lot of thoughts passed through my mind while watching NASA’s live web feed. Foremost among them was what the hell is going to happen to NASA if this two and a half billion dollar space buggy crashes and burns? I quickly pushed such thoughts away, instead letting myself reflect on how I would remember this moment if it happened. In a flash it occurred to me that baring something truly extraordinary occurring in the near future, Curiosity would be my generation’s Apollo 11 moment. And damn if we haven’t needed one.

In my thirty years I’ve seen two space shuttle missions end in tragedy, landers crash into Mars because astrophysicists and engineers couldn’t tell metric from imperial measurements, and the over-budget and underwhelming construction of an orbiting space station which is nothing close to the gateway to the moon that we were promised in the late 90s. Where are my generation’s Neil Armstrongs and Yuri Gagarins? What name is more familiar to the public, Chris Hatfield or Lisa Nowak? Where is the BIG THING that in fifty years will let me preface conversations with “I remember when…” My generation’s relationship with space flight has been one of tragedy, budget cuts, and outsourcing to the private sector.

Like everybody else, I made a few jokes on twitter while I sat and waited. When NASA cut to a video that showed how the orbital paths of Curiosity and Odyssey lined up, I cracked wise about Missile Command. For gamers who remember the 90s, I alluded to a nuclear powered rover being a cover for an XCOM Avenger intent on attacking Cydonia. There may have also been a tweet or two about finding Prothean ruins in Gale Crater. But when Curoisty made its final descent into Mars’ atmosphere, I hoped.

I hoped for more than a safe landing. I hoped Curiosity might be the sort of thing people rally behind. I hoped the collective anticipation and enthusiasm of everybody who was flooding my twitter feed might inspire others to remember that optimism and ambition are good things. And I hoped in the fullness of time Curiosity might find evidence of something that will make this world seem like a smaller place. I also got confused about the time delay between Earth and Mars, but that’s neither here nor there at this point. When the seven minutes of terror ended and the words “touchdown” came through the feed, I cheered. Then I broke out my bottle of special fifteen year old “victory” scotch and had a toast to the collective awesome that is the human race.

The shouts from NASA’s live feed, as well as my own, woke my girlfriend. I told her the good news, she smiled and went to check the non-internet news for coverage.

CBC Televsion was revelling in banalities with re-runs of Dragon’s Den.

CBC News was airing a re-run of a picayune documentary on lottery winners.

CTV 1 and CTV Newsnet were showing repeats of Olympic coverage from the day before.

Canada’s national broadcaster and Bell Media’s flagship stations couldn’t be bothered to interrupt reruns and old news to dedicate five minutes to a story that forced us to redraw the frontiers of human experience. How embarrassing for them. How sad for them to have a moment of live news befitting the likes of Walter Cronkite scooped by Wil Wheaton, Felicia Day, John Scalzi, David Hewlett, and us common folk who are so paternally labeled as “citizen journalists”. How utterly tragic for “legitimate” media to perfectly prove its disconnection from the reality of our digital culture, despite pretensions otherwise via flatscreens, ipads, and title cards that include twitter handles. While the CBC and CTV slept, we were there.

And those of us who were there, through the benefit of NASA’s brilliantly executed live feed, were part of something fantastic. Who can say right now what that something might turn into, but we were there for the start of it. Generation X and beyond finally has an Apollo 11 moment. And for the benefit of those among that demographic who look at space exploration with all the cynicism this world can muster, those of us who were there will continue to hope.


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The Thin Plaid Line of Negative Reviews

In recent months, I’ve heard a great many thoughts on negative reviews. I’ll credit one of the best ideas to both Ryan Oakley, author Technicolour Ultra Mall, and Leah Petersen, author of Fighting Gravity. During a panel on criticism at Ad Astra 2012, a panel moderated by yours truly, both Oakley and Petersen suggested that leaving an inferior novel/film/game/whatever to languish in obscurity can sometimes be a better course of action than constructing a negative, albeit fair, review.

At that same convention I had a quick conversation with Sandra Kasturi, co-editor of ChiZine Publications, on the subject of criticism. Therein, she told me a critic should not be afraid to speak their mind as it is their job to assign value to a given work.

When I began writing reviews I found guidance in the writings of W.H. Auden, who framed criticism as something most useful when it calls attention to things worth attending to.

In an alternate timeline where I’m a “professional” critic, in the sense that I work for a publication and use words which elucidate critical thought for a living, I think it would be easy to craft the above mentioned philosophies into a set of grand critical principles. As an “amateur” critic, the issue is slightly more complicated.

Where “professional” critics are always going to receive gratis review materials, not to mention a fortified buffer zone from the subject under review via their publication, the amateur critic’s inclusion in the great game is dependent upon the good will of the publishers. Thus the “amateur” must broach the thin plaid line of negative reviews. In theory, a well crafted review, either positive or negative, speaks to the talent, experience, and ability of the critic in question. In reality, the publisher-critic relationship is about advertising, and no publisher is going to want to work with an “amateur” who makes one of their authors/game studios/clients look like a douche.

So that’s when you default to something that resembles the aforementioned Petersen-Oakley approach of occasionally leaving bad things to rot without comment, right?

Well, maybe. If a critic receives unsolicited review materials, they have every right to say thanks but no thanks. I did that once when a porn studio asked me to review one of their movies.

However, if said critic opts not to put pen to paper, then they probably aren’t going to see anything in the future from that publisher. To my previous example, nobody from the adult entertainment industry has solicited me since I said no to writing a detailed review of their Spartacus porno. (Come on, what would I say in a porn review? Offer commentary on the grunting and thrusting?)

If a critic asks a publisher for a review copy of a book/game/whatever, there’s an implicit, bordering on explicit, expectation that the work in question is going to get reviewed. A failure to complete the transaction on the part of the critic will likely yield the same result as producing a negative review: the end of the association between critic and publisher.

The equation is further complicated when self-published authors and independent productions enter the fray. Suppose a self-published author sends an “amateur” critic their debut novel. The critic then uses their review to demonstrate the inherent flaws of the text, warning potential readers away from investments in time and money. Under the Kasturi model, the critic has done their job. In theory, this is a good thing. In reality, a person who can write has held a person who can’t write to task for their inability to write. Some people (friends, family, fans of the author in question, and bored internet trolls) might be inclined to label that sort of treatment as a very public bullying.

Scenarios such as these contribute to what I see as a troublesome culture of positivity among the ranks of “amateur” critics. Beyond tiring both body and mind with a perpetual good will truffle-shuffle, this positive culture can cripple an “amateur” critic’s transition into the “professional” realm. Ask yourself this, how long would a New York Times book critic last if they loved everything? Would Ebert still be writing film reviews for the Chicago Sun Times if he praised every movie? Such a perpetually positive critic would quickly forfeit their perceived position as arbiter of taste, instead becoming something of a fanboy/girl, or worse, a paid stooge. Why would any editor want to hire such a writer? Furthermore, and even if people don’t want to admit it, readers love a scathing review.

A good negative review, that is to say one that knows how to challenge art without attacking the artist, is a spectacle in and of itself. It’s the reader-writer equivalent of a trip to the Coliseum. The negative review allows opportunities for revelling in collective contempt; those requiring evidence on that point should check the view count on Gilbert Gottfried’s reading from Fifty Shades of Grey. Similarly, the negative review can turn fans of the lampooned work into the most fervent advocates. At that point, a debate about the quality of the work often becomes a secondary concern. The focus shifts to proving the critic wrong and in the process mobilizing/recruiting others to that end. Go ahead and call out Stephenie Meyer and see just how quickly the Twihards assemble and more importantly proselytize. The same could be said for Community fans – myself among them. Say something bad about Dan Harmon within earshot of me and I’ll spend the next twenty minutes explaining why he is a visionary.

 

Thus we return to the Petersen-Oakley model where the bad review still promotes the work in question. Despite that reality, and the truism that any press is good press, there exists a limiting structure that shifts dominion over negative reviews to “professional” critics. The internet may have mobilized an army of well trained and highly skilled “amateurs”, but those critics risk biting the hand that feeds them should they dare to do their jobs and write like “professionals”.


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Activate Interlocks! Announcing the First (Almost) Live Page of Reviews Podcast

I’ve had this idea rolling around my head for the last few weeks. It’s an idea that involves me hooking up my mixer board, launching a G+ hangout, and recording a (mostly) live podcast where anybody can just show up. People could shamelessly promote their projects, pick a fight with me over a matter of nerd trivia, or just chat like we’re at the pub. Did I mention that everybody has a drink in their hand while this whole thing is going on? No? Well they should, that is fundamental.

In a perfect world, it would be like the Ricky Gervais Show, only without Ricky, Steve, Karl, a budget, proper editing, those fun animations…okay it would be nothing like the Ricky Gervais Show. But it would still be fun. So why not do it tonight, after work, I thought to myself.

““Because,” began a voice in my head that sounded nothing like my 10th grade football coach, “If you do it tonight, nobody is going to show up and it will be like one of those first three pathetic podcasts that you did all by yourself.”

The voice had a point. It would probably make sense to give people a bit of notice, do some advertising, post about it here, offer a sacrifice to Gozer to see if Wil Wheaton or Felicia Day would come on the show: all the usual stuff that goes into producing a podcast. Also The Hunger Games opens tonight and I won’t lie, I kind of want to see it.

So how about this, on Wednesday, March 28, 2012 at 7:00PM EST I’m going to do the first ever almost live Page of Reviews podcast via a Google+ hangout. Whoever you are, whatever your project, come on in and chat about it. Or don’t and watch me tap dance for an hour as I talk to myself. Really, it’s a win / win scenario.

Webcams won’t be necessary as the finished version of the podcast is audio only. Maybe one day when I have a better computer and an actual budget I’ll try to pull off a screen cast.

If you know right now that you want to get in on this, feel free to email me at adam@pageofreviews.com. Let me know when during the hour you plan on showing up, and we can go from there. Otherwise you can follow me on G+ for further details.


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The Daily Shaft: Travis Richey’s Inspector Spacetime Web Series Lands a Director

Nothing to see here, NBC, move along.

It’s onward, upward, and streets ahead for the web series formerly known as Inspector Spacetime.

Vince Talenti, the co-owner of Wayside Creations, has just singed on as the director of Travis Richey’s Untitled Web Series About A Space Traveler Who Can Also Travel Through Time. This announcement comes on the same day that Community, the series that saw the creation of Inspector Spacetime as a Doctor Who parody, returns to the airwaves.

Fans of post-apocalyptic role playing games may already be familiar with some of Talenti’s work. He’s the man behind the IAWTV award nominated series Fallout: Nuka Break.

Travis Richey had this to say about Talenti joining the UWSAASTWCATTT team,

“I am so thrilled to have Vince aboard to make this series.  He has a special skill for making a show look as good as possible, including great special effects and action, while still ensuring that the comedy shines through.  Which is exactly what The Inspector needs.”

Already a fan of Richey’s work, Talenti stated, “The sheer volume of content that he has created over the last few years on no budget is amazing.  I’m so excited that we have a chance to bring one of his projects to life with the budget it deserves.” Talenti went on to say, “I think that Travis is doing this for the right reason, because it’s a passion project, which I completely understand.  It’s the reason I did Fallout…”

With sixteen days to go in its kickstarter campaign, UWSAASTWCATTT is a little more than $4,000 shy of its $20,000 funding goal. To help push his fundraising drive over the top, Richey recently announced a series of new perks for contributors.

If you pledge $100 or more (but less than $1000), you will be entered into a drawing and 2 winners will receive the $1000 perk – A unique personalized poster designed by Jonny Eveson with YOU as the Inspector’s Associate!

If you pledge $50 or more (including everyone from the first drawing and pledges over $1000), you’ll be entered into a drawing and the first winner will receive the Inspector’s bowler hat, and the second will win his ascot! Both autographed! (previously the $1500 perk!)

And if you pledge $25 or more (but less than $100), you’ll be entered into a drawing and FIVE winners will receive the $100 perk – a hardcopy script of the series autographed by the writers and an 8.5″x11″ signed photo of Inspector Spacetime!

Production on the series is slated to commence in May of 2012, pending a successful end to the crowd sourced fundraising effort .